Daniel Aliaga

Dr. Daniel G. Aliaga’s research is primarily in the area of 3D computer graphics but overlaps with computer vision and with visualization. He focuses on i) 3D urban modeling (creating novel 3D urban acquisition algorithms, forward and inverse procedural modeling, and integration with urban design and planning), ii) projector-camera systems (focusing on algorithms for spatially-augmented reality and for appearance editing of arbitrarily shaped and colored objects), and iii) 3D digital fabrication (creating novel methods for digital manufacturing that embed into a physical object information for genuinity detection, tamper detection, and multiple appearance generation).

Prof. Aliaga has also performed research in 3D reconstruction, image-based rendering, rendering acceleration, and camera design and calibration. Dr. Aliaga’s first computer graphics publication was in 1990 and since has published over 100 peer reviewed publications, been a member of more than 50 program committees, as well as conference chair, papers chair, invited speaker, and invited panelist. In addition, Dr. Aliaga has served on several NSF panels, is on the editorial board of Computer Graphics Forum and of Graphical Models, and is a member of ACM SIGGRAPH and is an ACM SIGGRAPH Pioneer. His research has been whole or partially funded by NSF, MTC, Microsoft Research, Google, and Adobe Inc.


Programa de investigación y desarrollo